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About us

Game-stil was set up to offer clients what they needed most - superb quality, game industry experienced artists with a passion for creating art. All Game-stil artists are experienced and among the best in their field (see Gallery) and we frequently deliver work to specification first time.

The artists have a very wide range of art styles which gives a lot of added value to our clients work and the type of work we undertake. Game-stil uses in-house and out-house artists too and experienced Art Director oversee the artists and deliverables to ensure reliable and quality service. We are well versed in both Max and Maya and we produce assets for consoles (XB360, Wii and PS3) and PC.

Quality control

Our preparation for projects is rigorous and includes an Art Director collating reference material and briefing the team. On completion all assets are vetted against the client´s specification by an Art Director and they are checked again before they are released to the client. Thorough quality control help ensure we hit our client's specification and in practice most changes prove to be aesthetic or additional client requests.

Location

Game-stil is located in Czech Republic in Europe. Our location sometimes means we can be working on our client´s assets while they sleep and have key deliverables waiting for them at the start of their day.